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Monday, 16 December 2013

New Pokemon Team

Okay. After a numerous battle in tournament in my city i found my team weakness.
so i create a new team. the problem i found is pokemon with priority attack is really annoying. the mainstream pokemon used is Talonflame with Galewing and Mega Kangaskhan with fake out. Choice Scarf Ditto with Hidden ability is disrupt strategy too.

So this is My new team formation. 2 Tank Attacker; 2 physical sweeper; 2 Special Sweeper

Tank Attacker

1. Probopass (Sp A Tank)
so i use Probopass to intercept galewing talonflame with flying resistance 1/4
EV training : 252 Sp A; 252 Hp; 4 Def
Nature : Modest
Ability : Sturdy (to ensure it can use stealth rock or kill pokemon before his death)
Move :
- Stealth rock = to disturb pokemon with sturdy / focus sash and to give half damage to charizard/talonflame/volcarona
- Power Gem = STAB attack. the main attack of this pokemon
- Earth power = to give weakness damage to pokemon who have resistance to rock like steel
- Discharge = to give a chance of paralyze and increase it survival rate
Held Item: Quick Claw (to give a chance to attack after use it sturdy or when in low HP)

2. Escavalier (Atk Tank)
This Pokemon have a lot of resistance from it bug/steel except it weakness 4x to fire it have a great defense and Sp Def accompanied with Assault Vest.
Ability: Swarm ( because it attack is assumed after the opponent pokemon this ability will increase it's megahorn attack when in low HP)
Nature: Adamant
EV training: 252 Hp; 252 Def; 4 Atk
Move:
- Megahorn = STAB attack. it main attack
- Pursuit = to kill pokemon who want to escpae from this poke which is usually psychci pokemon (ex: Alakazam)
- Iron Head = STAB attack. used if megahorn is not effective
- Giga Impact = Last resort if u assume this is his last attack or against pokemon which resistance to it stab attack like talonflame or charizard
Held Item: Assault Vest (because this pokemon don't use buff and quite large Sp. def)


Physical Sweeper

3. Haxorus
Okay i use this pokemon because it's cool. hahahaha
EV training : 252 Atk; 252 Spd; 4 Hp
Nature: Jolly
Ability : Mold Breaker (to ensure it's attack is not disrupted)
Move:
- Dragon Dance = okay this is the main buff for dragon pokemon.
-Outrage = STAB attack. This pokemon main attack
- Poison Jab = to kill fairy which have resistance to dragon move
-Earthquake = secondary attack for annoying steel who have resistance to dragon move
Held Item : Focus Sash (to ensure it can buff dragon dance at the first turn)
4. Kangaskhan
Okay i want to use this pokemon since i play pokemon but it not too good for battle. but now we have it's mega evolution and now it's usefull.
EV training: 252 Speed; 252 Attack; 4 HP
Nature: Jolly
Move:
- Power-up Punch = Due to it's mega ability this move will have the same function as sword dance but with extra damage to opponent
- Return = STAB attack. This attack is this pokemon main attack because with full friendship is the best choice for normal attack
- Earthquake = To fight any pokemon with resistance to normal attack such as steel or rock type.
- Sucker Punch= To fight which immune to normal attack such as ghost pokemon and to ensure last hit /finishing move
Held Item : Kangaskanhite (to become Mega Evolution)
 Specia Sweeper5. Volcarona
okay this pokemon have very good Speed, Sp A and Move
Nature: Timid
Ability: Flame Body (even if it die it give burn to opponent)
EV training : 252 Sp A; 252 Spd; 4 HP
Move:
- Fiery Dance = it's specialty move and main attacking STAB move with 50% to increase Sp. A
- Bug Buzz = it's STAB move if the opponent is resistance to fire
- Hurricane = High power move to against enemy who resist fire and bug
-Quiver Dance= it main buff to increase Sp. A, Speed and Sp. D
Held Item = Life orb (to ensure 1 hit KO because it have relatively weak body)
 6. Starmie
Okay this pokemon have a lot of variety role. but this starmie is planned to have high surviving rate.
Ability : Natural Cure (so it can heal from any bad effect)
Nature: Timid
EV Training : 252 Sp. A; 252 Speed; 4 HP
Move:
- Minimize = To give a avoiding chance so it can survive long
- Rapid Spin = To remove all trap condition so it will not disturb sturdy / focus sash user in my team
- Hydro Pump = Main attacking STAB move to ensure victory
- Psychic = Stab Move against opponent which resist water move
Held Item: Lax Incense (to increase it avoiding ability by 10%)

So this is my new team. how about it? for now i think this my most balanced team in pokemon XY against my local pokemon fighter.. Thanks for reading.









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